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Pending benchmarksTracking since Oct 19, 2026

Is EdenLive state of the art?Pending benchmarks.Announced Oct 18, 2026; no independent results yet.

VAST's real-time world-model renderer that turns a rough game or reference video into detailed frames while upstream code keeps the world state.

Announced facts

The details so far

Lab
VAST
Announced
Oct 18, 2026
API
Not yet
Open weights
Published
Parameters
5B and 14B
Type
Real-time generative renderer for interactive worlds
Inputs
Reference or proxy video, a target first frame and a text prompt
Models
5B (Wan2.2-TI2V-5B, 720p) and 14B (Wan2.1-I2V-14B, 480p), each few-step and bidirectional
Released
Weights, code and real-time streaming inference
Weights
Hugging Face (repo created Oct 12, weights uploaded Oct 14)
License
Code Apache-2.0; weights mixed (DiT and VAE Apache-2.0; the optional workbench FLUX part is non-commercial)
Maker
VAST, the team behind Tripo

Tags marked unsure are not stated on the lab's own pages.

Next steps

What would let us call it

Verdicts use only independent boards we already track. Two consecutive snapshots are required before any crown.

  • Publicly announced with a source
  • Usable by the public (API or weights)
  • Listed on an independent board we track
  • Enough results for a rank in a category
  • Holds across two snapshots (crowns only)
Self-reported

What the lab claims

Self-reported. Shown for context; not used in any verdict.

Lab claim: EdenLive 5B reaches about 24.7 FPS at 1280x704 on a single RTX 5090 with LightX2V, enough for real-time 24 FPS playback.

Receipts

Sources

REPOEdenLive on Hugging Facehuggingface.co/VAST-AI/EdenLive · Oct 18, 2026REPOVAST-AI-Research/EdenLive on GitHubgithub.com/VAST-AI-Research/EdenLive · Oct 18, 2026LABEdenLive project pagevast-eden.ai/?p=edenlive · Oct 18, 2026PRESSAdina Yakup post on Xx.com/AdinaYakup/status/2111799995988902393 · Oct 18, 2026

Tracking continues until an independent board lists it.